Sheriff

Sergeant in town arbites force.

Description:

STR 12
DEX 15
CON 12
INT 14
WIS 16
CHA 11

Basic Lift: 12×12/5; 2xBL; 8xBL
- 29lbs lifted above head with one hand given one second.
- 58lbs lifted above head with one hand given two seconds.
- 232lbs lifted above head with two hands given four seconds.

Fatigue Points: 12

Basic Speed: Con+Dex/4
- 12+15/4
- 6.75yrds/sec

Basic Move: 6yrds/round
- in water: 1yrd/round

Encumbrance:
- Light: 58lbs; 5yrds/rd
- Moderate: 87lbs; 4yrds/rd
- Heavy: 174lbs; 2yrds/rd
- Excessive: 290lbs; 1yrd/rd

Outdoorsman: Proficiency in the following special skills, as well as proficiency in any social reactions with explorers and nature lovers.
-Camouflage,
-Fishing,
-Mimicry,
-Naturalist,
-Navigation,
-Survival, and
-Tracking

Heroic Archer:
You can draw and shoot a bow quickly. This trick shaves a second off the time it takes to switch weapons to a bow, letting you shoot on the same turn.
You’re also a “natural” with the bow in general. This gives double proficiency.

Advantages: Heroic Archer 20 and Outdoorsman 2 20. • 20
points chosen from among ST 1 or +2 [10 or 20], DX +1
20, HT +1 or +2 [10 or 20], Per +1 to +4 [5/level], Basic
Speed +1 20, Basic Move +1 to +3 [5/level], Absolute
Direction 5, Acute Vision [2/level], Combat Reflexes 15,
Danger Sense 15, Fit 5 or Very Fit 15, High Pain
Threshold 10, Luck 15, Night Vision 1-9 [1/level],
Outdoorsman 3 or 4 [10 or 20], Peripheral Vision 15,
Rapid Healing 5, Signature Gear [Varies], Weapon Bond
1, or Weapon Master (Bow) 20.
Disadvantages: 15 points chosen from among Bloodlust
[-10*], Callous [-5], Greed [-15*], Honesty [-10*],
Overconfidence [-5*], Sense of Duty (Adventuring compan

ions) [-5], or Stubbornness [-5]. • Another -35 points chosen
from among the previous traits or Code of Honor (Pirate’s or
Soldier’s) [-5 or -10], Intolerance (Urbanites) [-5], Loner
[-5*], No Sense of Humor [-10], Odious Personal Habit
(“Unwashed bushwhacker”) [-5], Paranoia [-10], Phobia
(Crowds) [-15*], Social Stigma (Disowned) [-5], Vow (Never
sleep indoors) [-10], or Vow (Own no more than what can be
carried) [-10].
Primary Skills: Bow (A) DX
4 16-18; Camouflage (E) IQ+3
2-14†; Fast-Draw (Arrow) (E) DX 1-14; Observation (A)
Per 2-14; and Tracking (A) Per+2 2-16†. • One of these
two melee skills packages

Bio:

Has friend in Bretonnian society in Magnimar, Louen; in Korvosa it is Alberic; in Riddleport it is Fay.

Sheriff

Come, See, Conquer petejodway petejodway